Unreal Essential Training (2016) Tutorial Blog Final Part

Packaging Your Game
There are multiple supported platforms.
Overview mostly....
Play-test your game:
Packaging for Distribution:
To package project I first have to go to File and go to Package Project and select packaging settings.
Here I adjust anything that needs to be adjusted.
Then I go to supported platforms and select Windows then go to Maps & Modes and confirm the actual scene.
After that I select File again and go to package Project and set it to ship. then I have to set what kind of package I want to pack to. (Windows 32-bit)


and that is all


Completed 8:30pm 1/29/19

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